Tile API
Add Mountaya's vector and raster overlays to a map you already run. Hillshade, weather, slope steepness, and snow, served on a standard tile template.
The Tile API serves map overlays as vector and raster tiles you add to your own map. It does not give you a map of its own: you keep MapLibre GL JS, Mapbox GL JS, MapTiler SDK, or deck.gl, and layer Mountaya's data on top. Tiles are served from https://tiles.mountaya.com on a standard {z}/{x}/{y} template.
When to use it
Reach for the Tile API when you already run a map renderer and want Mountaya's environmental data in it: shaded relief, forecast weather, slope steepness classification, and snow conditions. If you would rather not build a map at all, Map Embedding drops a fully interactive editor into an iframe. If you need routing or geometry answers as data, use the Data API.
Each overlay publishes a specification describing the MapLibre sources and layers to register. The recommended pattern is the same everywhere: fetch the specification, add the sources it returns, then add its layers (their paint and layout come straight from the specification). The quickstart walks through it for MapLibre, and integration shows the same pattern for Mapbox, MapTiler, and deck.gl.
Explore
Quickstart
Fetch a specification, add its sources, and add its layers to a MapLibre map in three steps.
Overlays
The full catalog of overlays, the specification endpoint, the tile URL template, and the timestamp parameter for time-varying weather.
Integration
The fetch-spec then add-sources-and-layers pattern for MapLibre GL JS, Mapbox GL JS, the MapTiler SDK, and deck.gl.
API Reference
The full Tile API reference, generated from the OpenAPI specification.